Your generated video will appear here
Features
What Kling Motion Control 3.0 API offers
Use cases
Built for
Dance and performance - Copy choreography onto a new character plate
Short social skits - Replace the actor while keeping timing from the reference clip
Character IP - Put a mascot or illustrated character through recorded motion
Presentations - Explainers where a static brand figure should follow a recorded gesture
Education - Show a motion path once, then apply it to another subject for teaching clips
FAQ
About Kling Motion Control 3.0 API
It produces a new video where a supplied character image performs the motion from a supplied reference video. Version 3.0 is tuned for higher facial consistency relative to Motion Control 2.6.
Both take a motion clip and a character image. This endpoint targets better face stability and keeps the same practical controls: keep audio, orientation, and Standard or Pro output.
Video orientation favors full-body motion such as dance. Image orientation favors shots where camera motion or framing drives the effect more than complex body articulation.
Standard maps to 720p output and Pro to 1080p. Exact pricing is listed on the model pricing page for your account.
Use a clear view of the head, shoulders, and torso so the model can anchor the face and upper body during transfer.